AI Insights · Timothy · July 2024
Top 5 Superhero Games on Android in Venezuela, Q2 2024
Discover the performance of the top 5 superhero games on the Android platform in Venezuela for Q2 2024, including download trends, revenue, and active user statistics.
In Q2 2024, the top 5 superhero games on the Android platform in Venezuela showcased varied performances in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.
MARVEL Future Fight, published by Netmarble, saw a fluctuating revenue stream over the quarter. Revenue peaked at $100 in the final week of April and then experienced a general downward trend, ending with $8 in the final week of June. Downloads were relatively stable, ranging from 386 to 751 weekly. Weekly active users showed minor fluctuations, peaking at 7.8K in early May and ending the quarter at approximately 7.1K.
Epic Heroes, by Dinosaur-Games, had an interesting quarter. Revenue increased steadily from $5 in early April to a peak of $33 in mid-May before declining to $3 by the end of June. Downloads were highly volatile, starting at 7.8K in early April, dropping significantly mid-quarter, and then rising again to over 1.1K by the end of June. Weekly active users mirrored this trend, starting strong at 8K, dipping mid-quarter, and recovering to approximately 3.5K in the last week of June.
MARVEL Strike Force: Squad RPG, from Scopely, had a mixed performance. Revenue saw minor peaks and valleys, with the highest at $21 in late April and minimal earnings in several weeks. Downloads showed a strong start with 3.6K in late April but gradually decreased to around 1.3K by the end of June. Active users peaked at nearly 6K in early June but generally hovered around 4K to 5K for most of the quarter.
Mutants Genetic Gladiators, published by Celsius online, had minimal revenue throughout the quarter, peaking at $13 in late April. Weekly active users showed a steady decline from 359 at the beginning of April to 253 by the end of June. There were no significant download events reported during this period.
Injustice 2, by Warner Bros. International Enterprises, had a modest revenue performance, peaking at $15 in early May and generally maintaining low earnings throughout the quarter. Downloads were stable, ranging from 375 to 722 weekly. Active users demonstrated a slight upward trend, starting at 1.4K and reaching nearly 1.6K by the end of June.
For more detailed insights and data analysis, visit Sensor Tower.